Bristow

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Viewing 21 posts - 1 through 21 (of 21 total)
  • 16. September 2018 at 11:01 #37854

    I found what happened. C-Media USB was not correctly plugged in USB port.

    Now lsusb command is ok :
    Bus 001 Device 015: ID 0d8c:000c C-Media Electronics, Inc. Audio Adapter

    Sorry 😉

    14. September 2018 at 23:39 #37849

    Hi !

    I have a big problem since few days… On menu of audio soundcards, i have no more C-media USB. So, sound disappeared !

    Do you have an idea ?

    Max2Play : Version Beta-160530

    4. Juli 2016 at 21:21 #21167

    Raymond said : „Just checked and I have all the files you listed here all ready.“

    Maybe you don’t have right to read them. Can you write this code in a SSH console :
    ll /opt/jivelite/jivelite/share/jive/applets/QVGATouchSkin/images/Clocks/Digital

    If you don’t have rw-r–r– 1 root root on files, you can do :
    chmod 644 /opt/jivelite/jivelite/share/jive/applets/QVGATouchSkin/images/Clocks/Digital/*.png

    chmod 644 /opt/jivelite/jivelite/share/jive/applets/QVGATouchSkin/images/Clocks/Radial/*.png

    Flysurfer said : „I changed it a little to keep the JogglerSkin working and added the changes to the Jivelite installer in Max2Play“

    Good news, i knew that code was very dirty 🙂 Thanks !

    • This reply was modified 8 years, 4 months ago by Bristow.
    • This reply was modified 8 years, 4 months ago by Bristow.
    • This reply was modified 8 years, 4 months ago by Bristow.
    3. Juli 2016 at 17:29 #21075

    Happy to see that 🙂

    You don’t have littles lines and shadow under numbers. I think some pics are missing on your system. They are in /opt/jivelite/jivelite/share/jive/applets/QVGATouchSkin/images/Clocks/Digital/

    You must have these files :

    And, i didn’t see the good background : /opt/jivelite/jivelite/share/jive/applets/QVGATouchSkin/images/Clocks/Radial/wallpaper_clock_radial.png

    • This reply was modified 8 years, 4 months ago by Bristow.
    3. Juli 2016 at 12:20 #21073

    So the photo you have looks like it’s on a little 3.5 inch touch screen right? Looks very good!

    This is this touchscreen : http://www.hardkernel.com/main/products/prdt_info.php?g_code=G142060963922
    3.2″ and 320 x 240 pix

    Were do you put this code in what folder?

    Then it will just work?

    You have to choose QVGATouchSkin for skin and change and replace function Digital:getDigitalClockSkin() by my code.

    I have commented almost all changes i made like this :

    			-- font = _font(143),
    			font = _font(110),

    This function is in this file /opt/jivelite/jivelite/share/jive/applets/Clock/ClockApplet.lua. After changes, you have to restart Jivelite.

    2. Juli 2016 at 19:11 #21069

    Hi,

    I managed to modify function Digital:getDigitalClockSkin(skinName) for my C1 touchscreen :

    This is the new code, i don’t know if it’s very proper, but it’s works 🙂

    -- DIGITAL CLOCK SKIN
    function Digital:getDigitalClockSkin(skinName)	
    	if skinName == 'WQVGAlargeSkin' then
    		skinName = 'WQVGAsmallSkin'	
    	end
    	if  skinName == 'QVGATouchSkin' then 
    	 	self.skinName = skinName
    		self.imgpath = _imgpath(self)
    	 	digitalClockBackground = Tile:loadImage(self.imgpath .. "Clocks/Radial/wallpaper_clock_radial.png")
    	 	skinName = 'QVGATouchSkin'
    	end
    	self.skinName = skinName
    	self.imgpath = _imgpath(self)
    
    	local s = {}
    	
    	if skinName == 'QVGATouchSkin' then		
    		screen_width, screen_height = Framework:getScreenSize()
    		local shiftx = math.floor((screen_width/2) - 260)
    		if shiftx < 0 then
    			shiftx = 0
    		end
    		local shifty = math.floor((screen_height/2) - 140)
    		if shifty < 0 then
    			shifty = 0
    		end
    		
    		local digitalClockDigit = {
    			-- taille de l'heure
    			-- font = _font(143),
    			font = _font(110),
    			align = 'center',
    			fg = { 0xcc, 0xcc, 0xcc },
    			--w = 76,
    			w = 50,
    		}
    		local shadow = {
    			-- w = 76,
    			w = 50,
    			x = shiftx,
    		}		
    		
    		local x = {}
    				-- position sur x
                    -- x.h1 = 48 + shiftx
                    x.h1 = 10 + shiftx
                    -- x.h2 = x.h1 + 75
                    x.h2 = x.h1 + 60
                    -- x.dots = x.h2 + 75
                    x.dots = x.h2 + 60
                    x.m1 = x.dots + 39
                    -- x.m2 = x.m1 + 86
                    x.m2 = x.m1 + 71
                    x.alarm = x.m2 + 80
    		x.ampm = x.alarm
    
    		local _clockDigit = {
    			position = LAYOUT_NONE,
    			-- font = _font(143),
    			font = _font(110),
    			align = 'center',
    			fg = { 0xcc, 0xcc, 0xcc },
    			y = 54 + shifty,
    			zOrder = 10,
    		}
    		local _digitShadow = _uses(_clockDigit, {
    			-- y = 54 + 100 + shifty,
    			y = 35 + 100 + shifty,
    			x = shiftx,
    			zOrder = 1,
    		})
    	
    		s.icon_digitalClockDropShadow = {
    			img = _loadImage(self, "Clocks/Digital/drop_shadow_digital.png"),
    			align = 'center',
    			padding = { 4, 0, 0, 0 },
    			-- w = 76,
    			w = 50,
    		}
    
    		s.icon_digitalClockNoShadow = _uses(s.icon_digitalClockDropShadow, {
    			img = false
    		})
    
    		s.icon_alarm_on = {
    			img = _loadImage(self, "Clocks/Digital/icon_alarm_digital.png"),
    		}
    		s.icon_alarm_off = {
    			img = false
    		}
    
    		s.icon_digitalClockHDivider = {
    			w = WH_FILL,
    			img = _loadImage(self, "Clocks/Digital/divider_hort_digital.png"),
    		}
    
    		s.icon_digitalClockVDivider = {
    			w = 3,
    			img = _loadImage(self, "Clocks/Digital/divider_vert_digital.png"),
    			align = 'center',
    		}
    
    		s.icon_digitalDots = {
    			img = _loadImage(self, "Clocks/Digital/clock_dots_digital.png"),
    			align = 'center',
    			w = 40,
    			border = { 14, 0, 12, 0 },
    		}
    
    		s.icon_digitalClockBlank = {
    			img = false,
    			w = 40,
    		}
    
    		s.Clock = {
    			bgImg = digitalClockBackground,
    			h1 = _uses(_clockDigit, {
    				x = x.h1,
    			}),
    			h1Shadow = _uses(_digitShadow, {
    				x = x.h1,
    			}),
    			h2 = _uses(_clockDigit, {
    				x = x.h2,
    			}),
    			h2Shadow = _uses(_digitShadow, {
    				x = x.h2,
    			}),
    			dots = _uses(_clockDigit, {
    				x = x.dots,
    				y = 93 + shifty,
    				w = 40,
    			}),
    			m1 = _uses(_clockDigit, {
    				x = x.m1,
    			}),
    			m1Shadow = _uses(_digitShadow, {
    				x = x.m1,
    			}),
    			m2 = _uses(_clockDigit, {
    				x = x.m2,
    			}),
    			m2Shadow = _uses(_digitShadow, {
    				x = x.m2,
    			}),
    
    			ampm = {
    				position = LAYOUT_NONE,
    				x = x.ampm,
    				y = 112 + shifty,
    				font = _font(11),
    				align = 'bottom',
    				fg = { 0xcc, 0xcc, 0xcc },
    			},
    			alarm = {
    				position = LAYOUT_NONE,
    				x = x.alarm,
    				y = 56 + shifty,
    			},
    			ampm = {
    				position = LAYOUT_NONE,
    				x = 403 + shiftx,
    				y = 144 + shifty,
    				font = _font(20),
    				align = 'bottom',
    				fg = { 0xcc, 0xcc, 0xcc },
    			},
    			horizDivider2 = { hidden = 1 },
    			today = { hidden = 1 },
    			horizDivider = {
    				position = LAYOUT_NONE,
    				x = 0 + shiftx,
    				y = 194 + shifty,
    			},
    			date = {
    				position = LAYOUT_SOUTH,
    				order = { 'dayofweek', 'vdivider1', 'dayofmonth', 'vdivider2', 'month' },
    				w = WH_FILL,
    				--h = 70,
    				h = 40,
    				padding = { 0, 0, 0, 6 },
    				dayofweek = {
    					align = 'center',
    					-- w = 190,
    					w = 115,
    					h = WH_FILL,
    					font = _font(20),
    					fg = { 0xcc, 0xcc, 0xcc },
    					padding  = { 1, 0, 0, 6 },
    				},
    				vdivider1 = {
    					align = 'center',
    					w = 3,
    				},
    				dayofmonth = {
    					--font = _font(56),
    					font = _font(30),
    					-- w = 95,
    					w = 80,
    					h = WH_FILL,
    					align = 'center',
    					fg = { 0xcc, 0xcc, 0xcc },
    					padding = { 0, 0, 0, 4 },
    				},
    				vdivider2 = {
    					align = 'center',
    					w = 3,
    				},
    				month = {
    					font = _font(20),
    					w = WH_FILL,
    					h = WH_FILL,
    					align = 'center',
    					fg = { 0xcc, 0xcc, 0xcc },
    					padding = { 0, 0, 0, 5 },
    				},
    				year = {
    					font = _boldfont(20),
    					-- w = 50,
    					w = 40,
    					h = WH_FILL,
    					align = 'left',
    					fg = { 0xcc, 0xcc, 0xcc },
    					padding = { 3, 0, 0, 5 },
    				},
    			},
    		}
    	
    		local blackMask = Tile:fillColor(0x000000ff)
    		s.ClockBlack = _uses(s.Clock, {
    			bgImg = blackMask,
    			horizDivider = { hidden = 1 },
    			horizDivider2 = { hidden = 1 },
    			today = { hidden = 1 },
    			date = {
    				order = { 'dayofweek', 'dayofmonth', 'month', 'year' },
    			},
    			h1Shadow = { hidden = 1 },
    			h2Shadow = { hidden = 1 },
    			m1Shadow = { hidden = 1 },
    			m2Shadow = { hidden = 1 },
    		})
    		s.ClockTransparent = _uses(s.Clock, {
    			bgImg = false,
    			horizDivider = { hidden = 1 },
    			horizDivider2 = { hidden = 1 },
    			today = { hidden = 1 },
    			date = {
    				order = { 'dayofweek', 'dayofmonth', 'month', 'year' },
    			},
    			h1Shadow = { hidden = 1 },
    			h2Shadow = { hidden = 1 },
    			m1Shadow = { hidden = 1 },
    			m2Shadow = { hidden = 1 },
    		})
    	elseif skinName == 'QVGAlandscapeSkin' then
    
    		local digitalClockBackground = Tile:loadImage(self.imgpath .. "Clocks/Digital/bb_clock_digital.png")
    		local shadow = {
    			w = 62,
    		}
    		local _clockDigit = {
    			position = LAYOUT_NONE,
    			font = _font(100),
    			align = 'right',
    			fg = { 0xcc, 0xcc, 0xcc },
    			w = 62,
    			y = 48,
    			zOrder = 10,
    		}
    		local _digitShadow = _uses(_clockDigit, {
    			y = 116,
    			zOrder = 1,
    		})
    	
    		local x = {}
                    x.h1 = 19
                    x.h2 = x.h1 + 50 
                    x.dots = x.h2 + 65
                    x.m1 = x.dots + 15
                    x.m2 = x.m1 + 64
                    x.alarm = x.m2 + 61
    		x.ampm = x.alarm
    
    		s.icon_digitalClockDropShadow = {
    			img = _loadImage(self, "Clocks/Digital/drop_shadow_digital.png"),
    			align = 'center',
    			padding = { 4, 0, 0, 0 },
    			w = 62,
    		}
    
    		s.icon_alarm_on = {
    			img = _loadImage(self, "Clocks/Digital/icon_alarm_digital.png")
    		}
    		s.icon_alarm_off = _uses(s.icon_alarm_on, {
    			img = false
    		})
    		s.icon_digitalClockNoShadow = _uses(s.icon_digitalClockDropShadow, {
    				img = false
    		})
    
    		s.icon_digitalClockHDivider = {
    			w = WH_FILL,
    			img = _loadImage(self, "Clocks/Digital/divider_hort_digital.png"),
    		}
    
    		s.icon_digitalClockVDivider = {
    			w = 3,
    			img = _loadImage(self, "Clocks/Digital/divider_vert_digital.png"),
    			padding = { 0, 0, 0, 8 },
    			align = 'center',
    		}
    
    		s.icon_digitalDots = {
    			img = _loadImage(self, 'Clocks/Digital/clock_dots_digital.png'),
    			align = 'center',
    			w = 16,
    			padding = { 0, 26, 0, 0 },
    		}
    
    		s.icon_digitalClockBlank = {
    			img = false,
    		}
    
    		s.Clock = {
    			bgImg = digitalClockBackground,
    			h1 = _uses(_clockDigit, {
    				x = x.h1,
    			}),
    			h1Shadow = _uses(_digitShadow, {
    				x = x.h1,
    			}),
    			h2 = _uses(_clockDigit, {
    				x = x.h2,
    			}),
    			h2Shadow = _uses(_digitShadow, {
    				x = x.h2,
    			}),
    			dots = _uses(_clockDigit, {
    				x = x.dots,
    				w = 16,
    			}),
    			m1 = _uses(_clockDigit, {
    				x = x.m1,
    			}),
    			m1Shadow = _uses(_digitShadow, {
    				x = x.m1,
    			}),
    			m2 = _uses(_clockDigit, {
    				x = x.m2,
    			}),
    			m2Shadow = _uses(_digitShadow, {
    				x = x.m2,
    			}),
    
    			ampm = {
    				position = LAYOUT_NONE,
    				x = x.ampm,
    				y = 112,
    				font = _font(11),
    				align = 'bottom',
    				fg = { 0xcc, 0xcc, 0xcc },
    			},
    			alarm = {
    				position = LAYOUT_NONE,
    				x = x.alarm,
    				y = 50,
    			},
    			horizDivider2 = { hidden = 1 },
    			horizDivider = {
    				position = LAYOUT_NONE,
    				x = 0,
    				y = 173,
    			},
    			today = { hidden = '1' },
    			date = {
    				position = LAYOUT_SOUTH,
    				order = { 'dayofweek', 'vdivider1', 'dayofmonth', 'vdivider2', 'month' },
    				w = WH_FILL,
    				h = 65,
    				padding = { 0, 10, 0, 0 },
    				dayofweek = {
    					align = 'center',
    					w = 115,
    					h = WH_FILL,
    					font = _font(18),
    					fg = { 0xcc, 0xcc, 0xcc },
    					padding = { 0, 0, 0, 14 },
    				},
    				vdivider1 = {
    					align = 'center',
    					w = 2,
    				},
    				dayofmonth = {
    					font = _font(48),
    					w = 86,
    					h = WH_FILL,
    					align = 'center',
    					fg = { 0xcc, 0xcc, 0xcc },
    					padding = { 0, 0, 0, 12 },
    				},
    				vdivider2 = {
    					align = 'center',
    					w = 2,
    				},
    				month = {
    					font = _font(18),
    					w = WH_FILL,
    					h = WH_FILL,
    					align = 'center',
    					fg = { 0xcc, 0xcc, 0xcc },
    					padding = { 0, 0, 0, 14 },
    				},
    			},
    		}
    	
    		local blackMask = Tile:fillColor(0x000000ff)
    		s.ClockBlack = _uses(s.Clock, {
    			bgImg = blackMask,
    			horizDivider = { hidden = 1 },
    			horizDivider2 = { hidden = 1 },
    			today = { hidden = 1 },
    			date = {
    				order = { 'dayofweek', 'dayofmonth', 'month', 'year' },
    			},
    			h1Shadow = { hidden = 1 },
    			h2Shadow = { hidden = 1 },
    			m1Shadow = { hidden = 1 },
    			m2Shadow = { hidden = 1 },
    		})
    		s.ClockTransparent = _uses(s.Clock, {
    			bgImg = false,
    			horizDivider = { hidden = 1 },
    			horizDivider2 = { hidden = 1 },
    			today = { hidden = 1 },
    			date = {
    				order = { 'dayofweek', 'dayofmonth', 'month', 'year' },
    			},
    			h1Shadow = { hidden = 1 },
    			h2Shadow = { hidden = 1 },
    			m1Shadow = { hidden = 1 },
    			m2Shadow = { hidden = 1 },
    		})
    
    	elseif skinName == 'QVGAportraitSkin'  then
    		local digitalClockBackground = Tile:loadImage(self.imgpath .. "Clocks/Digital/jive_clock_digital.png")
    		local digitalClockDigit = {
    			font = _font(90),
    			fg = { 0xcc, 0xcc, 0xcc },
    			w = WH_FILL,
    		}
    		local shadow = {
    			w = 62,
    		}
    		local _clockDigit = {
    			position = LAYOUT_NONE,
    			font = _font(90),
    			align = 'right',
    			fg = { 0xcc, 0xcc, 0xcc },
    			w = 62,
    			y = 123,
    			zOrder = 10,
    		}
    		local _digitShadow = _uses(_clockDigit, {
    			y = 185,
    			padding = { 4, 0, 0, 0 },
    			zOrder = 1,
    		})
    	
    		local x = {}
                    x.h1 = 0
                    x.h2 = x.h1 + 49
                    x.dots = x.h2 + 62
                    x.m1 = x.dots + 4
                    x.m2 = x.m1 + 49
                    x.alarm = x.h1
    
    		s.icon_digitalClockDropShadow = {
    			img = _loadImage(self, "Clocks/Digital/drop_shadow_digital.png"),
    			align = 'center',
    			padding = { 4, 0, 0, 0 },
    		}
    
    		s.icon_alarm_on = {
    			img = _loadImage(self, "Clocks/Digital/icon_alarm_digital.png")
    		}
    		s.icon_alarm_off = _uses(s.icon_alarm_on, {
    			img = false
    		})
    		s.icon_digitalClockNoShadow = _uses(s.icon_digitalClockDropShadow, {
    			img = false
    		})
    
    		s.icon_digitalClockHDivider = {
    			w = WH_FILL,
    			img = _loadImage(self, "Clocks/Digital/divider_hort_digital.png"),
    		}
    
    		s.icon_digitalClockVDivider = {
    			w = 3,
    			img = _loadImage(self, "Clocks/Digital/divider_vert_digital.png"),
    			align = 'center',
    		}
    
    		s.icon_digitalDots = {
    			img = _loadImage(self, 'Clocks/Digital/clock_dots_digital.png'),
    			align = 'center',
    			w = 18,
    			padding = { 0, 0, 0, 0 },
    		}
    
    		s.icon_digitalClockBlank = {
    			img = false,
    		}
    
    		s.Clock = {
    			bgImg = digitalClockBackground,
    			h1 = _uses(_clockDigit, {
    				x = x.h1,
    			}),
    			h1Shadow = _uses(_digitShadow, {
    				x = x.h1,
    			}),
    			h2 = _uses(_clockDigit, {
    				x = x.h2,
    			}),
    			h2Shadow = _uses(_digitShadow, {
    				x = x.h2,
    			}),
    			dots = _uses(_clockDigit, {
    				x = x.dots,
    				w = 18,
    				y = 143,
    			}),
    			m1 = _uses(_clockDigit, {
    				x = x.m1,
    			}),
    			m1Shadow = _uses(_digitShadow, {
    				x = x.m1,
    			}),
    			m2 = _uses(_clockDigit, {
    				x = x.m2,
    			}),
    			m2Shadow = _uses(_digitShadow, {
    				x = x.m2,
    			}),
    
    			today = {
    				position = LAYOUT_NORTH,
    				h = 83,
    				zOrder = 2,
    				w = WH_FILL,
    				align = 'center',
    				fg = { 0xcc, 0xcc, 0xcc },
    				font = _font(20),
    			},
    
    			ampm = {
    				position = LAYOUT_NONE,
    				x = 203,
    				y = 208,
    				font = _font(14),
    				align = 'bottom',
    				fg = { 0xcc, 0xcc, 0xcc },
    			},
    			alarm = {
    				position = LAYOUT_NONE,
    				x = 12,
    				y = 209,
    			},
    			horizDivider = {
    				position = LAYOUT_NONE,
    				x = 0,
    				y = 320 - 84,
    			},
    			horizDivider2 = {
    				position = LAYOUT_NONE,
    				x = 0,
    				y = 84,
    			},
    			date = {
    				position = LAYOUT_SOUTH,
    				order = { 'month', 'vdivider1', 'dayofmonth' },
    				w = WH_FILL,
    				h = 83,
    				padding = { 0, 10, 0, 0 },
    				dayofweek = { hidden = 1 },
    				vdivider1 = {
    					align = 'center',
    					w = 2,
    					h = WH_FILL,
    				},
    				month = {
    					font = _font(20),
    					w = WH_FILL,
    					h = WH_FILL,
    					align = 'center',
    					fg = { 0xcc, 0xcc, 0xcc },
    					padding = { 2, 0, 0, 15 },
    				},
    				dayofmonth = {
    					font = _font(48),
    					w = 86,
    					h = WH_FILL,
    					align = 'center',
    					fg = { 0xcc, 0xcc, 0xcc },
    					padding = { 0, 0, 0, 15 },
    				},
    			},
    		}
    	
    		local blackMask = Tile:fillColor(0x000000ff)
    		s.ClockBlack = _uses(s.Clock, {
    			bgImg = blackMask,
    			horizDivider = { hidden = 1 },
    			horizDivider2 = { hidden = 1 },
    			date = {
    				order = { 'month', 'dayofmonth' },
    			},
    			h1Shadow = { hidden = 1 },
    			h2Shadow = { hidden = 1 },
    			m1Shadow = { hidden = 1 },
    			m2Shadow = { hidden = 1 },
    		})
    		s.ClockTransparent = _uses(s.Clock, {
    			bgImg = false,
    			horizDivider = { hidden = 1 },
    			horizDivider2 = { hidden = 1 },
    			date = {
    				order = { 'month', 'dayofmonth' },
    			},
    			h1Shadow = { hidden = 1 },
    			h2Shadow = { hidden = 1 },
    			m1Shadow = { hidden = 1 },
    			m2Shadow = { hidden = 1 },
    		})
    	
    	end
    
    	return s
    end
    
    22. Juni 2016 at 17:57 #20823

    Thanks Stefan for you post.

    I don’t know Lua so, just a question, what do i have to do just after having modify ClockApplet.lua file in order to test my change ?

    Restart lua, jivelite, nothing ?

    Thanks !

    7. Juni 2016 at 19:38 #20544

    Thanks for your reply Heiner.

    And for this question : https://www.max2play.com/en/forums/topic/time-and-date-when-off/#post-20460 ?

    7. Juni 2016 at 19:36 #20542

    Just a tip, if you want to start Jivelite with SSH :

    export DISPLAY=:1
    /opt/jivelite/jivelite/bin/jivelite

    🙂

    • This reply was modified 8 years, 5 months ago by Bristow.
    2. Juni 2016 at 22:02 #20460

    Maximilian, which files i have to modify on Jivelite in order to make a numeric clock ScreenSaver for 3.2inch TFT for Odroid C1 ?

    2. Juni 2016 at 21:47 #20459

    I have reinstalled Max2Play and it’s ok now.

    2. Juni 2016 at 21:17 #20458

    I think i have found the bug !

    The script (/opt/max2play/cache/newplugin/jivelite/scripts/addskin_jivelite.sh) didn’t get the skin :

    sh /opt/max2play/cache/newplugin/jivelite/scripts/addskin_jivelite.sh 
    /opt/max2play/cache/newplugin/jivelite/scripts/addskin_jivelite.sh: 7: /opt/max2play/cache/newplugin/jivelite/scripts/addskin_jivelite.sh: pushd: not found
    Cloning into 'jivelite-qvga-touch-rpi'...
    fatal: unable to access 'https://github.com/ysop/jivelite-qvga-touch-rpi.git/': Failed to connect to github.com port 443: No route to host
    cp: cannot stat ‘/opt/jivelite-qvga-touch-rpi/share/jive/applets/QVGATouchSkin/’: No such file or directory
    cp: cannot stat ‘/opt/jivelite-qvga-touch-rpi/share/jive/jive/ui/Keyboard.lua’: No such file or directory
    Skin setting updated
    finished
    

    I made a git clone from my personal computer, made a scp command in the right directory and it was ok 🙂

    Maybe it was due to my hostname (error : sudo: unable to resolve host SqueezeSdB). I changed it from webinterface : odroid > SqueezeSdb. It was changed in /etc/hostname but not in /etc/host. New bug ? I don’t know.

    Now my Jivelite with right Skin is ok 🙂

    1. Juni 2016 at 22:52 #20426

    Hi !

    I don’t understand. After bigs problems with Jivelite, i burned an other time in order to re-install Max2Play.

    Jivelite is ok but not with the good skin, i use 3.2″ touchscreen. I installed the good skin (QVGA) with the web interface but i can’t choose it with Jivelite, it doesn’t appear on the menu. So i can’t use Jivelite.

    What i made :
    – install Max2Play
    – upgrade Max2Play
    – install Jivelite, reboot…
    – install Max2Play Beta, reinstall Jivelite…

    Please i need help !

    25. Mai 2016 at 10:00 #20256

    Argh, i have upgraded on beta only for that. Do we need to re-install Jivelite after upgrade on beta ?

    24. Mai 2016 at 21:33 #20251

    Finally, I made an upgrade with M2P beta channel, and VNC server start. But with remmina, i get a blank screen, maybe it due to Jivelite…

    24. Mai 2016 at 21:24 #20249

    Hi !

    I made a beta upgrade of my M2P in order to have a big clock on my 3.2″ touchscreen (Card C1). Unfortunately, i didn’t find this screensaver. What is is name ?

    Have a look on my screen (numeric clock) :

    • This reply was modified 8 years, 6 months ago by Bristow.
    24. Mai 2016 at 21:12 #20248

    I made a dist-upgrade on my C1 with success, after that i had to reset settings of Jivelite. I have a C1 with small touchscreen.

    • This reply was modified 8 years, 6 months ago by Bristow.
    24. Mai 2016 at 19:35 #20246

    Hi, i have the same problem with my Odroid-C1. I tried to re-install without any effect.

    Any idea ?

    6. März 2016 at 15:29 #19138

    Finally, i’ve taken and burn Max2play Image for C1+ and everything works fine with C1 !

    6. März 2016 at 12:58 #19137

    I have the same problem, did you find a solution ?

    Is there some support from Max2Play ?

    6. März 2016 at 12:06 #19136

    I had to install drivers like this : http://odroid.com/dokuwiki/doku.php?id=en:c1_lcdshield

    But i have some problems :/
    http://forum.odroid.com/viewtopic.php?f=115&t=19264&p=128046#p127935

    This is strange that drivers aren’t included in Max2play, don’t you think ?

    and i have a new one problem with Jivelite, it doesn’t want to start :
    JiveLite 0.1.0
    [0;33m20160306 09:51:12.333 INFO jivelite – JiveMain.lua:267 JiveLite version 0.1.0
    [0;31m20160306 09:51:12.339 ERROR jivelite.ui.draw – jiveL_initSDL:204 SDL_Init(V|T|A): Unable to open a console terminal
    [0m

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