what I would like to ask if that hardware optimization (which was explained in the thread I linked) is used here, or that hardware acceleration has no any real meaning or is this an additional improvement possibility?
I assume not only ffmpeg can be optimized that way, but for example ampache, kernel or other tools too.
We have not had the time to thoroughly check this out, however, if more users request this and it is a viable option, we will look into the possibilities for Max2Play.
As I’ve mentioned before, we also have a fresh beta of our stretch image out now.